;
; Base Textures

0: data/textures/default_no_texture.dat

10: data/textures/cell_cursor.dat

100: data/textures/2d_background.dat

// === Water Textures beginning @ 1000; 
load: data/def/watertexture.def

// === Textures used by Models (World Objects)
load: data/def/modeltex.def


// ============ MAP SPECIFIC GROUND TEXTURE DEFINES =============
// ==============================================================
load: data/def/ground/prontera.def
load: data/def/ground/prt_sewb1.def
load: data/def/ground/rachel.def

; File End (Please Always end Texture Definition Files with a comment or an empty line!)
